Twitter Tidbit #24:
Games give us a new lens through which we can examine cherished ideas about management and new tools—some simple and some radical—with which to experiment. Pg 13
Tweet in Context:
Most important, this book should enable you to evaluate the arguments for a new idea that has been discussed in academia and industry labs but that is only now poised to guide innovations and practices in the workplace. We think the timing is right. A global economic downturn creates enormous stress on management and workers, and opens the door to disruptive innovation of all kinds. Games give us a new lens through which we can examine cherished ideas about management and new tools—some simple and some radical—with which to experiment. We are just starting to see applications that execute this vision and will tell you about the best examples we have been able to find. We wish we had even more; maybe they will come from you and your colleagues. It’s even possible that the early misapplication of these powerful techniques in the workplace could delay broader use until people are comfortable with checks and safeguards. To supplement stories from real companies, we’ll describe some examples that we think will advance the field, and each chapter will begin with a story like Jennifer’s that has either already happened or could happen in the very near future.
The full first chapter can be found here.